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Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:11 am
by Vaya Mer'darrow
I was not at the initial meeting, so I will yield if it's otherwise full up, but I'm interested!
Event thread:
viewtopic.php?f=27&t=624
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:12 am
by Dapper Dog
Pop in if you want.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:15 am
by Bowze Coppa
I am there
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:24 am
by Jenna Karath
Tagging, no real plans of yet. Figure we can largely just wing it more or less like last time and plan more as we go through.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:25 am
by Dapper Dog
As before I leave it to the players to make the approach and decide when to roll.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:27 am
by Bowze Coppa
jesus, I have 3 setbacks on all rolls
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:28 am
by Dapper Dog
Bowze Coppa wrote: ↑Mon Feb 10, 2020 3:27 am
jesus, I have 3 setbacks on all rolls
You'll be fine.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:33 am
by Bowze Coppa
my best skills are computers and knowledge warfare 2g, 2y, 3s then cool 1g 2y 3s
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:50 am
by Daunt
I am decent at anything Brawn, so for civilian rolls Athletics 1y3-4g/1F, then Resilience.
Coordination is 1y2a, as is Discipline.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 3:56 am
by Djanik
If there is no 5th, I can pitch in with agility 4 rolls.
Otherwise I'm int 3, presence 3.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:06 am
by Jenna Karath
I believe Jardak wanted in, on account of him and Daunt claiming in as a pair.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:13 am
by Jabber
My best are Streetwise, Skullduggery, Negotiation
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:20 am
by Djanik
Well, he joined the other thread, so he can't be here?
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:20 am
by Jenna Karath
Ah, then that is so!
Sorry, all I'm aware of is the previous days thread. Beyond that, I'm yet clueless.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:29 am
by Djanik
Don't worry, I'm also clueless!
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:34 am
by Jenna Karath
I had an idea that I could steal some of the first two rolls, the average ones, as my Stats have less.. range than y'all, I've got three dice going into anything.
Figure I might take like, Skullduggery and Stealth, so I can get into the security room and give constant updates to help get people into position/avoid guards/etc.
Though, that's also playing on my optimal. Honestly, I feel like the first heist worked together with us loosely trying in toward the same direction and then just figuring it out as we went.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:41 am
by Bowze Coppa
yeah stealth and skullduggery to plug me in the systems where I can hack the surveillance and watch patrols
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 5:56 am
by Jenna Karath
Added, maybe stealthy cut out the Imperials extra security from the system nice and smooth-like.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 6:41 am
by Djanik
Just tell me what I should roll - if I'm not doing stealth, I probably should stay on a skill I somewhat know.
I have agi 4, but almost no skills applicable from that trait. Apart form that, I have leadership, cool,mechanics...
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 7:03 am
by Jenna Karath
Come up with a cool idea of how we can get closer to the loot and go with it!
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 10:06 am
by Daunt
Tell me when Discipline or Athletics or Resilience would fit. Discipline had better be Average, the other two can be Hard.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 10:22 am
by Jenna Karath
Could maybe use Discipline as a sneaking in bit... have yourself inside and use Discipline to remain calm and cool under pressure while you take guidance from the com room?
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 10:29 am
by Daunt
Ok, once the security protocols are down, Daunt will be the first to insert himself.
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 2:01 pm
by Jenna Karath
Alright time for this Post: This will be consistently updated throughout the encounter, if you would like, please book-mark this post so you may consult it for what is still available to roll.
Success' Needed: 5/7
Rolls Made: 6/10
Roll 1: Skullduggery-
Day 6, EN | Sith Ginus: Skullduggery @ Average, Setback: Suspicion+Imperial, Player Destiny, Bypass Security:
3eP+2eD+1eS 2 successes, 1 advantage
Roll 2: Streetwise-
Spear Heist-Streetwise (Average)-Suspicion setback:
1eP+3eA+2eD+1eS 3 successes, 1 threat, 1 Triumph
Roll 3: Cool-
Cool/presence, average, upgraded by enemy with setback, upgraded by friend.:
2eP+1eA+1eB+1eC+1eD+1eS 2 successes, 1 advantage
Roll 4: Coercion-
En. Heist Coercion. Flip. 2 Advantages.:
2eP+1eA+1eC+1eD+1eS 2 successes, 1 advantage
Roll 5: Negotiation-
Heist-Hard Negotiation with 2 upgrades:
1eP+3eA+2eC+1eD 0 successes, 1 advantage
Roll 6: Stealth-
Day 6, EN | Sith Ginus: Stealth @ Daunting, Setback: Suspicion+Imperial, Player Destiny, Poule, Heist Upgrade, GM Destiny:
3eP+2eC+2eD+2eS 3 failures, 1 threat, 1 Triumph
BLACKLISTED SKILLS: Skullduggery : Streetwise : Cool : Coercion : Negotiation : Stealth
Re: Museum Heist Coordination
Posted: Mon Feb 10, 2020 2:05 pm
by Jenna Karath
I have a question in my PF, once that is answered I can proceed with a roll to organically get everyone in side and help structure things more. If that would help?
Can then give Daunt the cue on Discipline so it makes sense, probably hiding somewhere real risky... like in an exhibit maybe as if her were part of it?
Could be fun?