XP
Posted: Thu Jan 30, 2020 6:59 pm
Session 1 - 30 XP
Changes made now will take effect Day 4 after the interim gap.
Total Earned: 30 XP
Interim Goals: The player can achieve a minor thing over the time jump, earning 500 credits, getting 800 credits in materials/salvage, or some other minor goal. Also players can gain 15 Obligation to get a ship, a fixer upper that is not yet flight capable this will cost about 1000 credits of materials and a total of 6 Mechanics successes, Difficulty is Hard, that can be done once per time block and takes up the whole time slot, this can be split between three players or just a single player.
They can get a full fledged ship for 30 Obligation but this requires at least three players, up to five max, to go in on it and split the cost.
Bonus for Session 1: Sinnya gains an additional 5 XP for completing her Obligation and can reduce her Obligation by 5 as well.
Changes made now will take effect Day 4 after the interim gap.
Total Earned: 30 XP
Interim Goals: The player can achieve a minor thing over the time jump, earning 500 credits, getting 800 credits in materials/salvage, or some other minor goal. Also players can gain 15 Obligation to get a ship, a fixer upper that is not yet flight capable this will cost about 1000 credits of materials and a total of 6 Mechanics successes, Difficulty is Hard, that can be done once per time block and takes up the whole time slot, this can be split between three players or just a single player.
They can get a full fledged ship for 30 Obligation but this requires at least three players, up to five max, to go in on it and split the cost.
Bonus for Session 1: Sinnya gains an additional 5 XP for completing her Obligation and can reduce her Obligation by 5 as well.