[Day 5 - LA] Hunting the Sand Demon [Combat Event]

The sprawling worker tenements built in the shadow of the factories and industry that exploit them. Criminals control the streets but make sure not to get to bold lest they be raided by Imperial storm troopers.
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Dapper Dog
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[Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Thu Feb 06, 2020 3:12 am

Hunting the Sand Demon

Event Type: Side Event, Combat
Participants: 4 players
Timeslots: Late Afternoon

Description: The Sand Demon is a notorious gangster, and Vandil has eliminated most of her enemies but this is the last one on the list that needs to go. She has hired you to do a dangerous day time raid to show him that he is never truly safe and kill this man in the name of the Hutts.

Are you a bad enough dude or dudette to kill the Sand Demon?

Rules: This is a combat event and the Sand Demon knows you are coming, the players begin at Medium range the street has a few decrepit non-functional vehicles as cover and the Sand Demon is holed up in a three story apartment building, and yes there are civilians caught in this cross-fire. If a character rolls 3 threat or a Despair on a combat check they have struck an innocent bystander instead of their intended target!

Joining this combat knowing it is a kill mission will earn that player 5 conflict if they have Morality. There are six sets of minions and the Sand Demon, although only two groups are visible at first and the Sand Demon is on the third floor at Extreme range from the players with two groups of minions and a Rival gangster.

Rewards/Outcome: Killing the Sand Demon will earn each player 1800 credits or reduce their Obligation by 10.
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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon

Post by Dapper Dog » Thu Feb 06, 2020 3:13 am

Inside the penthouse on the third floor...
SandDemon.jpg
SandDemon.jpg (20.96 KiB) Viewed 6365 times
Sand Demon opened a bottle of his favorite Naboo whiskey and said to his men, “Theysa come for us, but weesa will kill them, weesa kill them all and then we kill that poodoo swine Vandil! Ready yousa weapons, weesa ride or die my friends!”
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Jabber
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Jabber » Thu Feb 06, 2020 3:39 am

Jabber tries to play it cool, hoping to look as innocent as possible, perhaps a civilian at the wrong place at the wrong time. No one expected a Jawa to be a gangster, right?

OOC: I assume that there is no Deception to pretend to be a civilian.
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
Suspicion: 1.3

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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Thu Feb 06, 2020 3:42 am

OOC: Sadly, no.
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Jabber
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Jabber » Thu Feb 06, 2020 3:55 am

OOC: Ehhh time to mount up then!
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
Suspicion: 1.3

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Daunt
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Daunt » Thu Feb 06, 2020 9:01 am

Daunt entered the fray in his black cloak which didn't obscure his presence or intent but maybe his identity. He had come prepared. He was looking for the best option for ascent to the top of the penthouse.

[Ascension Gun - Normal purchase if there was time to prepare for this, with DP if there wasn't]
[Smoke grenades - if such things even exist in SW, as above]
Zabrak * Warrior * Nightbrother * Tall & Swole * Suspicion: 1.1
Chitin Armour, Zhaboka, Gloves, Stims, One Thing More
"My body is ready."

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Venator Praedae
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Venator Praedae » Thu Feb 06, 2020 10:55 am

Venator shows up with the bigger guns. He tries to stick to the shadows and hopefully pick off some goons so that he can advance without too much issue. An attack in the middle of the day leaves a bad taste in his mouth. Not because of the violence but for the possibility of getting civilians caught in the crossfire. It certainly is not the way.
Mandalorian | Bounty Hunter
Suspicion: 0.3 | Theme: Unlasting
Carries: Backpack, Binders, Climbing Gear, Commlink, Cowboy Hat Styled Helmet, Datapad, Heavy Blaster Pistol, Fusion Lantern, Respirator, Segmented Armour, Stimpack, Utility Belt, Vibroknife
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Jurdak Surt
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Jurdak Surt » Thu Feb 06, 2020 11:26 am

OOC will join in if another 4th is not found before thread needs to move on.
Cathar * Survivalist * Spy Guy * Friendly dude * Marksman * Catharese

Suspicion: .0 Theme
"Once you've seen the worst the galaxy has to offer everything else is pretty good by comparison."

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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Thu Feb 06, 2020 2:04 pm

Daunt wrote:
Thu Feb 06, 2020 9:01 am
Daunt entered the fray in his black cloak which didn't obscure his presence or intent but maybe his identity. He had come prepared. He was looking for the best option for ascent to the top of the penthouse.

[Ascension Gun - Normal purchase if there was time to prepare for this, with DP if there wasn't]
[Smoke grenades - if such things even exist in SW, as above]
OOC: Please a flip Destiny to purchase that.
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Daunt
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Daunt » Thu Feb 06, 2020 3:05 pm

[Done; also, Committing FR to Brawn for the Scene, 2/13 Strain]
Zabrak * Warrior * Nightbrother * Tall & Swole * Suspicion: 1.1
Chitin Armour, Zhaboka, Gloves, Stims, One Thing More
"My body is ready."

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Dove Gray
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dove Gray » Thu Feb 06, 2020 5:18 pm

This wasn't usually Dove's style, but with everything that was going to happen, she saw this as a possible opportunity for those plans. The collar of her top underneath the leather jacket was pulled up to cover her face, just to have some measure of anonymity.


----


Ranged/Melee Defense: 1/1
Soak: 3
Wounds (full/remaining): 13/13
Strain (full/remaining): 12/12

Has: Lucky Blaster, Garrote, Brass Knuckles, Courier Bag (has climbing rope and hook), Earbud commlink, and 4 Stimpacks (in Military Belt Pouches).
Arkanian Off-Shoot | Former CIS Spy | Engineered Assassin | Resistance Intel | Hard-Boiled | Femme Fatale
Suspicion: Rebel Scum (1.3) | Theme (post-game): Closer | Profile

Gear: Stylish leather-jacket, courier-bag (datapad, commlink, lady-items), lucky blaster, utility belt w/military pouches (stimpacks), bracelet.

“Should I say it like a spy? "Target eliminated."”

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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Thu Feb 06, 2020 5:21 pm

OOC: Cool checks for Initiative.
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Dove Gray
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dove Gray » Thu Feb 06, 2020 5:22 pm

Dove had been through stuff before, and even a scenario like this didn't make her lose her cool.

She was just too coo for that.

----


D5 LA Sand Demon: Cool for Initiative: 1eP+2eA 2 successes, 2 advantage
ImageImageImage
Arkanian Off-Shoot | Former CIS Spy | Engineered Assassin | Resistance Intel | Hard-Boiled | Femme Fatale
Suspicion: Rebel Scum (1.3) | Theme (post-game): Closer | Profile

Gear: Stylish leather-jacket, courier-bag (datapad, commlink, lady-items), lucky blaster, utility belt w/military pouches (stimpacks), bracelet.

“Should I say it like a spy? "Target eliminated."”

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Daunt
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Daunt » Thu Feb 06, 2020 5:22 pm

As expected, Daunt was very cool. Almost too cool for school.

LA5. Cool.: 1eA 0 successes, 1 advantage
Image
Zabrak * Warrior * Nightbrother * Tall & Swole * Suspicion: 1.1
Chitin Armour, Zhaboka, Gloves, Stims, One Thing More
"My body is ready."

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Jabber
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Jabber » Thu Feb 06, 2020 5:54 pm

"Let's get some" unable to hide, Jabber slides a pair of pistols from their holsters.

Sand Devil Initiative-cool-Addee success from Rapid reaction: 1eP+1eA 2 success, 2 advantage
ImageImage

------
Defense 1/1
Upgrade defense with Dodge
Soak 2
Wounds: 0/9
Strain: 1/10
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
Suspicion: 1.3

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Venator Praedae
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Venator Praedae » Thu Feb 06, 2020 6:26 pm

"Imma ready da dance any dime." Venator readies his blaster rifle to start shooting. He finds some cover and waits for a signal from the others so that they may cover each other as they advance on the Sand Demon.


/ Cool for Initiative. 2eA =
Someone please roll for me. I can't roll at work and don't want to hold up thread.

Defense 0/0
Upgrade defense with Dodge
Soak: 4
Wounds: 0/12
Strain: 1/12
Mandalorian | Bounty Hunter
Suspicion: 0.3 | Theme: Unlasting
Carries: Backpack, Binders, Climbing Gear, Commlink, Cowboy Hat Styled Helmet, Datapad, Heavy Blaster Pistol, Fusion Lantern, Respirator, Segmented Armour, Stimpack, Utility Belt, Vibroknife
Ship: Shereshoy

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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Thu Feb 06, 2020 6:52 pm

The battle is joined!

OOC: Sand Demon (Nemesis 1, Defense 1) at Extreme on the third floor, Gangster Warrior (Rival), and Gangsters 6 groups of 3, two at medium behind Cover the rest at Long or extreme and currently hidden inside the building.


Initiative List

PC 2 success, 2 advantage
PC 2 success, 2 advantage
NPC
NPC
PC 2 successes
NPC
NPC
NPC
NPC
NPC
PC 0 successes, 1 advantage
NPC

Senator Init: 2eA 2 successes
ImageImage

Gangsters Init: 2eA 1 success, 1 advantage
ImageImage

Gangsters Init: 8#2eA 2 successes 1 success, 2 advantage 0 successes, 1 advantage 2 successes, 1 advantage 1 success, 2 advantage 0 successes, 2 advantage 1 success, 1 advantage 4 successes
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
ImageImage
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Jabber
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Jabber » Thu Feb 06, 2020 7:16 pm

Ok kid. You really want to become a gunslinger? Ok, remember this: he who survives wins. No one is going to complain about the rules if they're dead. If you have the numbers against you, reduce the kriffing numbers.

The words of an old vet of Tatooine echoes through Jabbers ears as he slides into position behind a piece of cover. He carefully pokes a blaster around cover and aims.

Calm. Breathe. Make shots with purpose, not just to make them.

Jabber eyes one of the close groups as gently squeezes the trigger.

Sand Devil-Firing on front minion group in medium range-Average Ranged Light-Setback for cover-Boost from aim: 1eP+3eA+2eD+1eB+1eS 2 successes, 1 advantage
ImageImageImageImageImageImageImageImage

One unlucky sod catches a hit.

OOC:
8 damage to minion group
Using advantage to recover strain
One maneuver to take cover for defensive die, one maneuver (2 strain) to aim
WT: 0/9
ST: 2/10
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
Suspicion: 1.3

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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Thu Feb 06, 2020 7:19 pm

One of the gangsters goes down from the clean shot.
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Daunt
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Daunt » Thu Feb 06, 2020 8:25 pm

Daunt assessed the situation with all the 'cool' he had in himself, and darted forth. He got to the nearest decrepit vehicle where he would find cover and threw a swung with his arm an object that would explode among the gangsters, obscuring their vision.

LA5. Smokey Grenade!: 3eA+1eD 6 successes, 1 threat
ImageImageImageImage

[Manoeuvre to Move to Short, Manoeuvre to Find Cover, Action Throw Grenade]
Zabrak * Warrior * Nightbrother * Tall & Swole * Suspicion: 1.1
Chitin Armour, Zhaboka, Gloves, Stims, One Thing More
"My body is ready."

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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Fri Feb 07, 2020 1:19 am

OOC: The smoke fills the short range band and anyone inside or shooting through it suffers two setbacks on their attacks.
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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Fri Feb 07, 2020 1:23 am

The gangsters hop through the window and one chucks a grenade at Jabbers but thankfully the explosive goes wide! They duck behind cover.

OOC: 2 advantage for free maneuver to take Cover and moved to Short but missed with Despair, let players decide.

Gangsters at Short grenade at Jabber: 1eP+2eA+3eS+1eC 0 successes, 2 advantage, 1 Despair
ImageImageImageImageImageImageImage
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Jabber
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Jabber » Fri Feb 07, 2020 1:26 am

OOC: Just spitballing, the grenade caromed and hits one of the minion groups?
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
Suspicion: 1.3

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Dapper Dog
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Dapper Dog » Fri Feb 07, 2020 1:31 am

The seocnd group of gangserts shoot at Daunt from behind cover and their shots are highly effective even turning his Ascension Gun into useless slag! The grenade plinked back at the group that threw it and took out another gangster.

OOC: Hit Daunt for 9 wounds and 2 Triumph to destroy his Ascension Gun. The players can use the Threat. Despair used to take out another gangster in group #1, only 1 left. PC turn.

Gangsters at Short Ranged Light at Daunt + Aim + Destiny: 3eP+1eB+2eS+1eD 4 successes, 1 threat, 2 Triumph
ImageImageImageImageImageImageImage

Gangsters at Short Ranged Light at Daunt + Aim + Destiny: 1eS 1 failure
Image

Initiative List

PC 2 success, 2 advantage
PC 2 success, 2 advantage
NPC
NPC
PC 2 successes
NPC
NPC
NPC
NPC
NPC
PC 0 successes, 1 advantage
NPC
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Daunt
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Re: [Day 5 - LA] Hunting the Sand Demon [Combat Event]

Post by Daunt » Fri Feb 07, 2020 1:39 am

So there went the smart option. It looked like he'd need to mow his way through. The burn from the blaster got felt.

3 wounds after Soak
Wounds: 13/16
Strain: 9/13
Zabrak * Warrior * Nightbrother * Tall & Swole * Suspicion: 1.1
Chitin Armour, Zhaboka, Gloves, Stims, One Thing More
"My body is ready."

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