[Day 8 - ME] The Last Supper (Combat Event)

The sprawling worker tenements built in the shadow of the factories and industry that exploit them. Criminals control the streets but make sure not to get to bold lest they be raided by Imperial storm troopers.
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Dapper Dog
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[Day 8 - ME] The Last Supper (Combat Event)

Post by Dapper Dog » Sat Feb 15, 2020 11:50 pm

The Last Supper
disciple base.jpg
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The undercity lair of the Disciple used to be a bank it looks like or some similar structure. Several armed thugs waited outside on edge waiting for anything to give them a reason to pull the trigger. Inside was possibly a literal army of Crimson Dawn gangsters and the ultimate prize, the Disciple.

OOC: This is a combat thread and event thread open to five players. It will begin with a combat against a Gang Leader and four groups of thugs.

Each skill check can have one person assist.

Once complete the players will need to complete two skill checks at Hard, first a Skullduggery Check or Mechanics check to break open the thick bulkhead door. They can also try and blow it open or cut it open as well if the roll fails or in lieu of. Next they need to complete a Vigilance or Perception check at 2 red and a Purple, and then wait for GM input.

Optional Objective: The Disciple has a great deal of information stored on her databanks, some people might want this data. This will open up after the second possible Combat, this will lead to a Hard combat encounter on top of eventually facing the Disciple.

To access the Databanks they need to complete a Daunting Skullduggery or Mechanics check with proper tools and then during the combat someone must complete a Daunting Computers check to access the databanks.
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Jabber
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jabber » Sun Feb 16, 2020 2:20 am

OOC: Jabber would like to grab a spot
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
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Jurdak Surt
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jurdak Surt » Sun Feb 16, 2020 2:25 am

Dak had his weapons all ready and armor secured as they moved through the under city hunting a crime boss. His rifle in hand he held to the back of the group ready to create distance between the targets and himself.

----------------
Strain: 0/12
Wounds: 0/12
Soak: 4
Defense: 0
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Daunt
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Daunt » Sun Feb 16, 2020 2:35 am

Daunt was there to take down the Disciple for no grander purpose than his personal matters. He accepted whatever was giving him the strength to deliver this outcome.

---
Committing FD to Brawn
Wounds: 16
Strain: 12/14
Soak: 6
Melee Defence: 1
Primary weapon: Lightsabre
Last edited by Daunt on Sun Feb 16, 2020 3:17 am, edited 1 time in total.
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Dove Gray
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dove Gray » Sun Feb 16, 2020 2:38 am

At least the weather proved a good cover for the group, Dove mused as they got ready. Like before, her face was partially concealed by pulling up the lengthy collar of her sweater, and the thermal cloak provided a hood for more concealment.


---------


Ranged/Melee Defense: 2
Soak: 4 (+2 Soak vs slugthrowers and physical projectiles)
Wounds (full/remaining): 13/13
Strain (full/reamining): 12/12

Has: Lucky blaster, blaster rifle, 1 Frag grenade, 1 Stun grenade, Garrote, Brass knuckles, Agent's bag, 6 stimpacks (4 in military pouches), breathmask.
Last edited by Dove Gray on Sun Feb 16, 2020 3:44 am, edited 1 time in total.
Arkanian Off-Shoot | Former CIS Spy | Engineered Assassin | Resistance Intel | Hard-Boiled | Femme Fatale
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Gear: Stylish leather-jacket, courier-bag (datapad, commlink, lady-items), lucky blaster, utility belt w/military pouches (stimpacks), bracelet.

“Should I say it like a spy? "Target eliminated."”

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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jabber » Sun Feb 16, 2020 2:58 am

Jabber checks his weapons, more out of a nervous tick than an actual lack of preparation.

"Is everybody ready? No last regrets?" He shoots a playful look over to Dove

_________
Wounds: 0/9
Strain 0/10
Defense: 1/1
Soak: 2
Dodge talent to upgrade incoming attacks
Gear: Lockpicks, Concealed Recorder, x2 paired Blaster Pistols, Disruptor Pistol, Stimpack
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
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Djanik
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Djanik » Sun Feb 16, 2020 3:51 am

Djanik couldn't say he was thrilled to be down here, but he wasn't going to let some offworld punk gangster come here and threaten his kids.

His street kids. Not his actual kids. He didn't have actual kids.

Blaster in hand, he wished he'd been able to get some of that stormtrooper armor... but at least he had a good gun and his wits.

Lowering his scanner goggles over his eyes to cut through the dark, he gave an assenting nod.

_____

Wounds: 0/12
Strain: 0/15
Defense: 0/0
Soak: 3
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Dapper Dog
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dapper Dog » Sun Feb 16, 2020 4:36 am

OOC: Someone can make a Stealth check at 2 Challenge (Red) and Difficulty die (Purple) and a setback for moving as a group, or you can charge in and start at Medium.

Either way make a Cool check for Initiative.
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Djanik
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Djanik » Sun Feb 16, 2020 4:51 am

As the dark forms appeared down the underground street, Djanik was quite ready for them.

Flicking a set of charge caps into the ancient blaster, he pivoted the cylinder closed, stating in a low, clear voice. "Contact."

Cool vs thugs,: 1eP+2eA 3 successes, 2 advantage, 1 Triumph
ImageImageImage
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jabber » Sun Feb 16, 2020 4:56 am

Jabber starts hyperventilating. "Let's do thus! Rampage!!!"


Initiative-Cool-Two ranks of Rapid Reaction for two additional sucesses: 1eP+1eA 3 success, 3 advantage
ImageImage
______
ST: 2/10
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
Suspicion: 1.3

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Dove Gray
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dove Gray » Sun Feb 16, 2020 5:01 am

Dove only acknowledged Jabber's earlier remark with a wink, her smile hidden underneath the collar, but seemed otherwise focused on the job before them. As always, she kept her cools about her.

She touched the side of her head briefly, and the cybernetic neural recorder activated.


-------


D8 ME EVENT: The Last Supper Initiative (Cool): 1eP+2eA 2 successes, 2 advantage
ImageImageImage
Arkanian Off-Shoot | Former CIS Spy | Engineered Assassin | Resistance Intel | Hard-Boiled | Femme Fatale
Suspicion: Rebel Scum (1.3) | Theme (post-game): Closer | Profile

Gear: Stylish leather-jacket, courier-bag (datapad, commlink, lady-items), lucky blaster, utility belt w/military pouches (stimpacks), bracelet.

“Should I say it like a spy? "Target eliminated."”

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Djanik
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Djanik » Sun Feb 16, 2020 5:53 am

(Free maneuver to give a boost from assist to Jurdak)

Djanik signaled with his left hand, indicating the positions of the thugs up ahead. The ex-Republic spy would know the gestures.
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Jurdak Surt
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jurdak Surt » Sun Feb 16, 2020 6:00 am

Dak crouched low and signalled the rest of group to do the same. When Jabber had his little outburst Dak nudged him with the stock of his rifle and motioned for him to shut the kriff up.

He kept a decent amount of cool as they moved forward silently to their objective.
--------------------------------
D8 last supper stealth hard with 2 upgrades destiny flip to upgrade boost from stalker remove setback due to armor: 2eP+2eA+1eB+2eC+1eD 2 successes, 1 threat
ImageImageImageImageImageImageImageImage

D8 last supper initiative: 1eP+1eA 1 success, 3 advantage
ImageImage
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Dapper Dog
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dapper Dog » Sun Feb 16, 2020 6:06 am

OOC: Players can get close enough to try and do stealth take downs of the enemies. This requires a Stealth a check at Average; they can also use Brawl or Melee at Hard to make the takedown. Each player can attempt this, but only once.

Or they can engage at Medium with a free upgrade to their first round of attacks. There is a Gang Leader and four groups of thugs
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Jurdak Surt
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jurdak Surt » Sun Feb 16, 2020 6:12 am

OOC: can we engage from further back than medium?

Also is it either melee takedowns or upgrades to shooting? Or can each player do a different thing?
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Djanik
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Djanik » Sun Feb 16, 2020 6:15 am

Djanik slipped in behind one thug, astonishingly light on his feet. Calm, at peace...

The butt of his pistol connected with the man's head with a muffled thud, and the criminal went limp.

Attempted Stealth, average, event setback: 4eA+2eD+1eS 1 success, 1 threat
ImageImageImageImageImageImageImage

(Assuming we each do individually - if not, I can do what group wants)
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dapper Dog » Sun Feb 16, 2020 6:50 am

OOC: Stealthy takedowns it is, continue on. You only need a single roll for the minions groups.
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Dove Gray
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dove Gray » Sun Feb 16, 2020 6:55 am

Dove wasn't able to find a good approach to take down the next one.


----

D8 ME EVENT: The Last Supper. Stealth Takedown. Stealth/Agility. +1B from Genetically Engineered: 3eA+1eB+2eD 0 successes
ImageImageImageImageImageImage
D8 ME EVENT: The Last Supper. Forgotten Suspicion setback: 1eS 0 successes, 1 threat
Image
Last edited by Dove Gray on Sun Feb 16, 2020 5:50 pm, edited 1 time in total.
Arkanian Off-Shoot | Former CIS Spy | Engineered Assassin | Resistance Intel | Hard-Boiled | Femme Fatale
Suspicion: Rebel Scum (1.3) | Theme (post-game): Closer | Profile

Gear: Stylish leather-jacket, courier-bag (datapad, commlink, lady-items), lucky blaster, utility belt w/military pouches (stimpacks), bracelet.

“Should I say it like a spy? "Target eliminated."”

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Daunt
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Daunt » Sun Feb 16, 2020 10:07 am

ME8. Initiative.: 1eA 1 success, 1 advantage
Image

Daunt snapped some necks from behind.

ME8. Stleathy Takedown.: 3eA+2eD+1eS 2 successes, 1 threat
ImageImageImageImageImageImage
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Jurdak Surt
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jurdak Surt » Sun Feb 16, 2020 12:56 pm

Dak and the group separated picking their targets and moving in for takedowns. Dak himself found a nice pipe that ran along the top of the darkened area he latched on and moved across the ceiling.

He encountered the group of goons and slowly, carefully took them out one by one, stab to the neck, claws in the trachea, neck snapped and last one face smashed into the wall.

-----------------
Last supper stealth take em down average boost from stalker: 1eP+3eA+1eB+2eD 1 success, 3 advantage
ImageImageImageImageImageImageImage
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Jabber » Sun Feb 16, 2020 5:41 pm

Jabber looks at the people doing sneaky takedowns and sighs. Of course... make up a plan that is physically impossible for the 1.1m Jawa to follow along with

Maybe I could bruise a shin...well kriff that



Jabber raises his blaster and fires on the chief guard, hoping to take the serious one out quick and let the others mob the remaining.

Shooting Gang Leader-Ranged Medium-Upgrade from Stealth: 2eP+2eA+2eD 3 successes, 2 advantage
ImageImageImageImageImageImage

Jabber feels more at ease now, in his position of security.

________
OOC: 9 damage before soak
Using advantage to recover strain
ST: 0/10
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
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Dapper Dog
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dapper Dog » Sun Feb 16, 2020 5:52 pm

The gang leader is shot and now all are alert, they are now exposed. He reacts quickly rushing towards Jabber and firing while the remaining thugs fire at Jurdak but miss!

He says into his comm, "Crimson Dawn, be ready!"

OOC: Now in combat, Gang Leader is at short to everyone but Jabber and remaining group of Thugs. gang Leader moves to Short of Jabber and hist for 12 wounds and adds a boost die to next ally. Minions Aim at Jurdak and miss they have one threat!

Gang Leader takes 4 wounds. He alerts the inside that they are under attack as incidental.

Heavy Ranged AutoFire vs. Jabber at Short: 3eP+1eC 1 success, 1 advantage
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Heavy Ranged AutoFire vs. Jabber at Short: 3eP+1eD+1eS 0 successes, 1 threat
ImageImageImageImageImage

Heavy Ranged vs. Jurdak + Boost: 1eB 0 successes, 1 advantage
Image

Initiative

PC
PC
PC
PC
PC
NPC
NPC
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Daunt
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Daunt » Sun Feb 16, 2020 6:05 pm

Daunt stepped in quickly to silence the gang leader. A weapon high companions might not have expected appeared in his hand out of nowhere, though it took time to reveal its orange glow... from both sides of the long hilt.

[Incidental to Draw (Tether), Manoeuvre to turn it on (Misaligned Emitter) - 2 Strain, Manoeuvre to Move to Engaged, Action to Attack, Threat as Boost]

ME8. Sabering Gang Leader. Flip.: 3eP+2eA+1eB+2eD+1eS 1 success, 2 Triumph
ImageImageImageImageImageImageImageImageImage

[7 Wounds with Breach, Triumphs TBD]
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Dove Gray
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dove Gray » Sun Feb 16, 2020 6:25 pm

Well, so much for stealth. Dove drew her lucky blaster and took careful aim at the group of thugs she had failed to find a stealthy approach at. The blaster bolts were very effective.


----------


Had to roll since I'm stepping out soon.

D8 ME EVENT: The Last Supper Round 1. Ranged: Light. +2B Aim (Lucky Blaster), +1B Accurate, +1S Suspicion. Short: 1eP+2eA+3eB+1eD+1eS 4 successes, 2 advantage
ImageImageImageImageImageImageImageImage

Maneuver: Draw weapon
Maneuver: Aim
Action: Shoot

11 Damage with Pierce 1 on the Thug Group.
Using 1 Advantage to heal 1 Strain, 1 Advantage gives 1 Boost to next PC.


Ranged/Melee Defense: 2
Soak: 4 (+2 Soak vs slugthrowers and physical projectiles)
Wounds (full/remaining): 13/13
Strain (full/reamining): 12/10
Arkanian Off-Shoot | Former CIS Spy | Engineered Assassin | Resistance Intel | Hard-Boiled | Femme Fatale
Suspicion: Rebel Scum (1.3) | Theme (post-game): Closer | Profile

Gear: Stylish leather-jacket, courier-bag (datapad, commlink, lady-items), lucky blaster, utility belt w/military pouches (stimpacks), bracelet.

“Should I say it like a spy? "Target eliminated."”

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Dapper Dog
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Re: [Day 8 - ME] The Last Supper (Combat Event)

Post by Dapper Dog » Sun Feb 16, 2020 6:28 pm

The shot is accurate and deadly.

OOC: On the thugs is down, and one wounded with 1 wound, so three left.
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