Great Boat Heist on Day 3
Re: Great Boat Heist on Day 3
I'm roughly the same pool on all my best stuff.
What wasn't covered by Vaya is
Skullduggery (YGGG)
Negotiation (YGGG)
What wasn't covered by Vaya is
Skullduggery (YGGG)
Negotiation (YGGG)
Jawa | Smuggler (Gunslinger) | Lt. Jabber of the Coalition of Insurgent Systems (not that CIS, we swear!) | Say Utini again, I dare you, I double dare you motherkriffer
Suspicion: 1.3
Suspicion: 1.3
- Vaya Mer'darrow
- Posts: 817
- Joined: Wed Jan 15, 2020 3:10 am
Re: Great Boat Heist on Day 3
Go ahead and roll 3 die pools on some of the average checks?
~Human (er, Balosar) | Antiquarian (whatever that means) (probably something sketchy) | Keen eye, sharp tongue | Dressed for fieldwork
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
I.. might just wanna do things, and not worry too much about optimal stuff. Seems as it is I won't do much otherwise xD
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
Re: Great Boat Heist on Day 3
yeah, kinda just gotta leap at things face first.Jenna Karath wrote: ↑Fri Jan 31, 2020 10:53 pmI.. might just wanna do things, and not worry too much about optimal stuff. Seems as it is I won't do much otherwise xD
- Bowze Coppa
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Re: Great Boat Heist on Day 3
allright, we'll need to dodge several traps
Wanted Nemoidian / CIS general / Coalition of Insurgent Systems / still pays his taxes on time / Suspicion: 1.6
- Vaya Mer'darrow
- Posts: 817
- Joined: Wed Jan 15, 2020 3:10 am
Re: Great Boat Heist on Day 3
I have rolled (1) roll. Whoever is next has a boost. Have at it!
~Human (er, Balosar) | Antiquarian (whatever that means) (probably something sketchy) | Keen eye, sharp tongue | Dressed for fieldwork
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
Re: Great Boat Heist on Day 3
Go team petty crime!
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
Woot!
I'm gonna enjoy playing up the fact we are heisting on a party boat as much as I can.
I'm gonna enjoy playing up the fact we are heisting on a party boat as much as I can.
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
- Bowze Coppa
- Posts: 856
- Joined: Sun Jan 12, 2020 10:03 pm
Re: Great Boat Heist on Day 3
What's next step?
Wanted Nemoidian / CIS general / Coalition of Insurgent Systems / still pays his taxes on time / Suspicion: 1.6
- Dapper Dog
- Posts: 4211
- Joined: Sat Dec 07, 2019 8:30 am
Re: Great Boat Heist on Day 3
You bring back info who's Lyla's ex.
Zabrak * Warrior * Nightbrother * Tall & Swole * Suspicion: 1.1
Chitin Armour, Zhaboka, Gloves, Stims, One Thing More
"My body is ready."
Chitin Armour, Zhaboka, Gloves, Stims, One Thing More
"My body is ready."
- Vaya Mer'darrow
- Posts: 817
- Joined: Wed Jan 15, 2020 3:10 am
Re: Great Boat Heist on Day 3
Any of the first few steps would make sense! Or make up something else.
Scope out the joint (skullduggery, perception, athletics, stealth)
Make nice among the guests (cool, charm, deception, skulduggery, knowledge underworld/outer rim, streetwise)
Weasel next to the captain for a recording (skullduggery, charm, deception, cool) OR fake our way on to boat as security team (cool, charm, deception, knowledge warfare/outer rim/underworld, coercion)
Spoof the recording to disable the alarms (computers, skullduggery, deception) OR get invited to Vault as a security team (cool, charm, deception, knowledge warfare/outer rim/underworld, coercion)
Crack vault (skulduggery, computers, mechanics)
Cover theft with elaborate distraction (deception, streetwise, mechanics)
Drop the loot in floating container for later pickup/washing up on shores based on known tides (knowledge outer rim/education/
Escape in lifeboat/swim to safety (survival, athletics, piloting)
~Human (er, Balosar) | Antiquarian (whatever that means) (probably something sketchy) | Keen eye, sharp tongue | Dressed for fieldwork
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
I'll probably try to get into the security room and gain what control I can from there.
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
- Venator Praedae
- Posts: 669
- Joined: Tue Jan 14, 2020 8:34 pm
Re: Great Boat Heist on Day 3
Hmm... I am wondering if I can use Piloting - Planetary somehow as part of the security team.
Like walking by the control room and 'accidentally' pushing button that sets us off course but nothing dire. Just enough to distract the crew to re-correct the ship.
Otherwise, I suppose I can use Streetwise to cause a distraction. Or maybe Stealth or sneak into the security room and then leave the door open for Jax.
What do you guys think?
Like walking by the control room and 'accidentally' pushing button that sets us off course but nothing dire. Just enough to distract the crew to re-correct the ship.
Otherwise, I suppose I can use Streetwise to cause a distraction. Or maybe Stealth or sneak into the security room and then leave the door open for Jax.
What do you guys think?
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
Things seem a little spooky trying to figure it out, so, Bookmark this post and I will do my best to grab all the rolls that we seem to have made toward the Event:
Additional Note: All rolls are to be assumed Upgrade by Dapper. I shall leave this note up here unless I see directed otherwise.
Success' Needer: 5/6
Rolls Made: 6/8
Roll 1: Average Perception
D3MA Heist roll 1 (average perception, boost from Right Tools [blending in clothes]): 1eP+3eA+1eC+1eD+1eB 2 successes
Roll 2: Average Skullduggery
Day 3, Vrakul Heist | Skullduggery vs Average, GM Destiny Upgrade: 2eP+1eA+1eC+1eD 1 success, 2 advantage, 1 Despair
Roll 3: Average Cool
Heist: Cool as Ice: 1eA+2eP+2eD 2 successes, 1 advantage, 1 Triumph
Roll 4: Average Stealth
MA3. EVENT: The Vrakul Trident Heist. Last roll at Avg. Stealth/Agility. GM Destiny. 1eP+3eA+1eC+1eD: 1eP+3eA+1eC+1eD 2 successes, 1 advantage
Roll 5: Hard Deception
Day 3, Vrakul Heist | Deception vs Hard, GM Upgrade, Player Upgrade: 2eP+1eA+1eC+2eD 2 failures, 5 advantage
Roll 6: Hard Streetwise
D3MA Heist roll 6 (difficult streetwise, boost from Right Tools [blending in clothes], 2 boosts from previous roll, GM flip, player flip): 3eP+1eA+3eB+1eC+2eA 8 successes, 3 advantage
D3MA Heist roll 6 replace last 2 ability dice with actually difficulty dice: 2eD 0 successes, 3 threat
[All same Roll.]
Blacklisted Skills: Perception : Skullduggery : Cool : Stealth : Deception : Streetwise :
Additional Note: All rolls are to be assumed Upgrade by Dapper. I shall leave this note up here unless I see directed otherwise.
Success' Needer: 5/6
Rolls Made: 6/8
Roll 1: Average Perception
D3MA Heist roll 1 (average perception, boost from Right Tools [blending in clothes]): 1eP+3eA+1eC+1eD+1eB 2 successes
Roll 2: Average Skullduggery
Day 3, Vrakul Heist | Skullduggery vs Average, GM Destiny Upgrade: 2eP+1eA+1eC+1eD 1 success, 2 advantage, 1 Despair
Roll 3: Average Cool
Heist: Cool as Ice: 1eA+2eP+2eD 2 successes, 1 advantage, 1 Triumph
Roll 4: Average Stealth
MA3. EVENT: The Vrakul Trident Heist. Last roll at Avg. Stealth/Agility. GM Destiny. 1eP+3eA+1eC+1eD: 1eP+3eA+1eC+1eD 2 successes, 1 advantage
Roll 5: Hard Deception
Day 3, Vrakul Heist | Deception vs Hard, GM Upgrade, Player Upgrade: 2eP+1eA+1eC+2eD 2 failures, 5 advantage
Roll 6: Hard Streetwise
D3MA Heist roll 6 (difficult streetwise, boost from Right Tools [blending in clothes], 2 boosts from previous roll, GM flip, player flip): 3eP+1eA+3eB+1eC+2eA 8 successes, 3 advantage
D3MA Heist roll 6 replace last 2 ability dice with actually difficulty dice: 2eD 0 successes, 3 threat
[All same Roll.]
Blacklisted Skills: Perception : Skullduggery : Cool : Stealth : Deception : Streetwise :
Last edited by Jenna Karath on Sat Feb 01, 2020 10:58 pm, edited 9 times in total.
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
- Bowze Coppa
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- Joined: Sun Jan 12, 2020 10:03 pm
Re: Great Boat Heist on Day 3
I could roll cool next to speak with the captain?
Wanted Nemoidian / CIS general / Coalition of Insurgent Systems / still pays his taxes on time / Suspicion: 1.6
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
If you like, shoot!
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
- Bowze Coppa
- Posts: 856
- Joined: Sun Jan 12, 2020 10:03 pm
Re: Great Boat Heist on Day 3
Heist: Cool as Ice: 1eA+2eP+2eD 2 successes, 1 advantage, 1 Triumph
3/6 done
Blacklisted skills: Perception, Skullduggery, Cool.
3/6 done
Blacklisted skills: Perception, Skullduggery, Cool.
Wanted Nemoidian / CIS general / Coalition of Insurgent Systems / still pays his taxes on time / Suspicion: 1.6
- Venator Praedae
- Posts: 669
- Joined: Tue Jan 14, 2020 8:34 pm
Re: Great Boat Heist on Day 3
I got your backs peeps.
Last roll at Avg. Stealth/Agility. GM Destiny. 1eP+3eA+1eC+1eD = 2 Success, 1 Advantage
4/8 Success
For the hard set, I can do Ranged - Heavy to stun some guards or maybe Piloting - Planetary to grab a life boat and make our escape with.
Blacklisted skills: Cool, Perception, Skullduggery, Stealth.
Last roll at Avg. Stealth/Agility. GM Destiny. 1eP+3eA+1eC+1eD = 2 Success, 1 Advantage
4/8 Success
For the hard set, I can do Ranged - Heavy to stun some guards or maybe Piloting - Planetary to grab a life boat and make our escape with.
Blacklisted skills: Cool, Perception, Skullduggery, Stealth.
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
All updates added to the Masterpost.
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
Alrighty, first roll fail goes to me!
Supposin' we only need 2 more success', 3 more rolls, and I've taken two rolls already I'll elect myself out for further roll contributions unless desired of me otherwise. Should definitely get those safes cracked and whatnot, briefcase is most important of course.
Supposin' we only need 2 more success', 3 more rolls, and I've taken two rolls already I'll elect myself out for further roll contributions unless desired of me otherwise. Should definitely get those safes cracked and whatnot, briefcase is most important of course.
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
- Bowze Coppa
- Posts: 856
- Joined: Sun Jan 12, 2020 10:03 pm
Re: Great Boat Heist on Day 3
we need two successes...we can heist roll the next one and the last one if we need to
We need the second voice...maybe make the distraction now so we can slice our way through the second door?
We need the second voice...maybe make the distraction now so we can slice our way through the second door?
Last edited by Bowze Coppa on Sat Feb 01, 2020 10:08 pm, edited 1 time in total.
Wanted Nemoidian / CIS general / Coalition of Insurgent Systems / still pays his taxes on time / Suspicion: 1.6
- Vaya Mer'darrow
- Posts: 817
- Joined: Wed Jan 15, 2020 3:10 am
Re: Great Boat Heist on Day 3
You should use a heist auto-success to fix that deception! They're neat, and then we'd only need 1 more success, and have good odds of getting it.
We can't use two in a row, so we can't do it on the last two.
We can't use two in a row, so we can't do it on the last two.
~Human (er, Balosar) | Antiquarian (whatever that means) (probably something sketchy) | Keen eye, sharp tongue | Dressed for fieldwork
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
Profile | Suspicion: 1.7
- Jenna Karath
- Posts: 851
- Joined: Mon Jan 13, 2020 1:27 am
Re: Great Boat Heist on Day 3
At this point I'm not sure if it's already too far along, I hadn't remembered to think about it. Would require a bit of pivoting now.
Like, I'm not against the idea, but we might have to backtrack my... one post. [Ignore Edit]
Like, I'm not against the idea, but we might have to backtrack my... one post. [Ignore Edit]
Last edited by Jenna Karath on Sat Feb 01, 2020 10:09 pm, edited 1 time in total.
Human | Shrouded History | Coruscant Native | Disguised Street Rat Accent |
Suspicion: 1.7 *Theme*
♠Description♣
Suspicion: 1.7 *Theme*
♠Description♣
- Dapper Dog
- Posts: 4211
- Joined: Sat Dec 07, 2019 8:30 am
Re: Great Boat Heist on Day 3
Yeah, but you can use it on the next one, good luck.Jenna Karath wrote: ↑Sat Feb 01, 2020 10:08 pmAt this point I'm not sure if it's already too far along, I hadn't remembered to think about it. Would require a bit of pivoting now.
Head GM | Darth Chocolate of the Sith | Duelist