You can make a single attempt sure. The Earthquake does not affect locations outside the Rygor region, other than a minor shaking.Qareme Torth wrote: ↑Mon Feb 03, 2020 12:17 pmThose of us at the cabin don't need to do the earthquake roll right?
Edit: Second question, are we allowed to attempt any modding during downtime?
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Re: GM Questions
Regarding Bloody Opportunity
Any chance there would be any Imperial targets on the list?
Could talents like Quick Strike (+1B to combat checks against targets that haven't acted yet) apply to -
Cold-Blooded: The player makes a Combat skill check, not including Gunnery, at Hard to murder the target. If they fail the Target survives the ordeal and goes to ground, they have missed their window. Equipment modifiers do not apply.
Any chance there would be any Imperial targets on the list?
Could talents like Quick Strike (+1B to combat checks against targets that haven't acted yet) apply to -
Cold-Blooded: The player makes a Combat skill check, not including Gunnery, at Hard to murder the target. If they fail the Target survives the ordeal and goes to ground, they have missed their window. Equipment modifiers do not apply.
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Re: GM Questions
They are not on the list, and the talent does not work but there are plenty of targets with Imperial sympathies.
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Re: GM Questions
Does the redy for anything talent apply to remove the setback to help after the earthquake?
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Re: GM Questions
What does it say? The talent I mean.Bowze Coppa wrote: ↑Mon Feb 03, 2020 5:17 pmDoes the redy for anything talent apply to remove the setback to help after the earthquake?
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Remove a setback for Mass combat, cool and vigilance
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Do we have access to our ships?
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Had some stray thoughts:
If we mod a lightsaber crystal in a lightside vergence would the vergence add a lightside pip? And would it actually be allowed by Oraka do that kind of thing there, or would that be blasphemous?
And followup, can we meditate in the vergence?
If we mod a lightsaber crystal in a lightside vergence would the vergence add a lightside pip? And would it actually be allowed by Oraka do that kind of thing there, or would that be blasphemous?
And followup, can we meditate in the vergence?
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Ooh, then another followup question (sorry should've thought of this before), but can meditating and modding there be done in the same timeslot, or would that be too much stuff in too little time?
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Re: GM Questions
One or the other.Verse Aura wrote: ↑Mon Feb 03, 2020 6:36 pmOoh, then another followup question (sorry should've thought of this before), but can meditating and modding there be done in the same timeslot, or would that be too much stuff in too little time?
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Re: GM Questions
BumpJurdak Surt wrote: ↑Mon Feb 03, 2020 7:23 amA couple questions
Is there an obligation cap per player? And can you do the obligation for ship thing during both down times?
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You only get a single ship this way, either this downtime or the next.
The cap is a group cap of 100 for your little Obligation group, if you go over you can't spend XP until you get it back down.
The cap is a group cap of 100 for your little Obligation group, if you go over you can't spend XP until you get it back down.
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Re: GM Questions
Couple of questions in regard to the quake.
Is Stealth a non-combat skill?
May we volunteer to be a driver/pilot to help rescue people. May we borrow a speeder or ship to do so? Or do we need to use our own or rent one?
Is Stealth a non-combat skill?
May we volunteer to be a driver/pilot to help rescue people. May we borrow a speeder or ship to do so? Or do we need to use our own or rent one?
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Stealth is a non-combat skill and you probably need your own vehicle.
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I failed the final step of the Earthquake event with three advantage?
Can I turn that into some benefit in the Vandil thread (Jabber knows the streets better and is able to slink through through the streets without being noticed)
Can I turn that into some benefit in the Vandil thread (Jabber knows the streets better and is able to slink through through the streets without being noticed)
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Are there specific triumph options here?
Cold-Blooded: The player makes a Combat skill check, not including Gunnery, at Hard to murder the target. If they fail the Target survives the ordeal and goes to ground, they have missed their window. Equipment modifiers do not apply.
Might my target have some interesting intel for the resistance?
Cold-Blooded: The player makes a Combat skill check, not including Gunnery, at Hard to murder the target. If they fail the Target survives the ordeal and goes to ground, they have missed their window. Equipment modifiers do not apply.
Might my target have some interesting intel for the resistance?
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Suspicion: Person of Interest (1.2)
Gear: That's not a knife, this is a knife.
“There are some mysteries that are not meant to be solved.”
Suspicion: Person of Interest (1.2)
Gear: That's not a knife, this is a knife.
“There are some mysteries that are not meant to be solved.”
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Re: GM Questions
Sure.Ru'ni Wayne wrote: ↑Tue Feb 04, 2020 3:07 amAre there specific triumph options here?
Cold-Blooded: The player makes a Combat skill check, not including Gunnery, at Hard to murder the target. If they fail the Target survives the ordeal and goes to ground, they have missed their window. Equipment modifiers do not apply.
Might my target have some interesting intel for the resistance?
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Is the helping/looting earthquake roll once for the day or once per timeslot?
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Always has: walking stick, "friendly" advice, stimpacks
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Re: GM Questions
Once for the day.Qareme Torth wrote: ↑Tue Feb 04, 2020 5:56 pmIs the helping/looting earthquake roll once for the day or once per timeslot?
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Wrt to the "leader" thread -- if I have both Sinnya and Jenna with ranks in Deception, but no more than me, can they both aid for two boosts? Or is it just "any helpers = 1 boost?" Sinnya is also super authentic!
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Usually carrying: banal clothing, comlink, ascension gun, (concealed carry?) | In action: also A/KT tracker vest, infrabinoculars
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They can both help since they are there.Vaya Mer'darrow wrote: ↑Wed Feb 05, 2020 3:18 amWrt to the "leader" thread -- if I have both Sinnya and Jenna with ranks in Deception, but no more than me, can they both aid for two boosts? Or is it just "any helpers = 1 boost?" Sinnya is also super authentic!
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