Museum Heist Coordination

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Vaya Mer'darrow
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Museum Heist Coordination

Post by Vaya Mer'darrow » Mon Feb 10, 2020 3:11 am

I was not at the initial meeting, so I will yield if it's otherwise full up, but I'm interested!

Event thread: viewtopic.php?f=27&t=624
~Human (er, Balosar) | Antiquarian (whatever that means) (probably something sketchy) | Keen eye, sharp tongue | Dressed for fieldwork
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Dapper Dog
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Re: Museum Heist Coordination

Post by Dapper Dog » Mon Feb 10, 2020 3:12 am

Pop in if you want.
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Bowze Coppa
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Re: Museum Heist Coordination

Post by Bowze Coppa » Mon Feb 10, 2020 3:15 am

I am there
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 3:24 am

Tagging, no real plans of yet. Figure we can largely just wing it more or less like last time and plan more as we go through.
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Dapper Dog
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Re: Museum Heist Coordination

Post by Dapper Dog » Mon Feb 10, 2020 3:25 am

As before I leave it to the players to make the approach and decide when to roll.
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Bowze Coppa
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Re: Museum Heist Coordination

Post by Bowze Coppa » Mon Feb 10, 2020 3:27 am

jesus, I have 3 setbacks on all rolls
Wanted Nemoidian / CIS general / Coalition of Insurgent Systems / still pays his taxes on time / Suspicion: 1.6

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Dapper Dog
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Re: Museum Heist Coordination

Post by Dapper Dog » Mon Feb 10, 2020 3:28 am

Bowze Coppa wrote:
Mon Feb 10, 2020 3:27 am
jesus, I have 3 setbacks on all rolls
You'll be fine.
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Bowze Coppa
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Re: Museum Heist Coordination

Post by Bowze Coppa » Mon Feb 10, 2020 3:33 am

my best skills are computers and knowledge warfare 2g, 2y, 3s then cool 1g 2y 3s
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Daunt
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Re: Museum Heist Coordination

Post by Daunt » Mon Feb 10, 2020 3:50 am

I am decent at anything Brawn, so for civilian rolls Athletics 1y3-4g/1F, then Resilience.

Coordination is 1y2a, as is Discipline.
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Djanik
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Re: Museum Heist Coordination

Post by Djanik » Mon Feb 10, 2020 3:56 am

If there is no 5th, I can pitch in with agility 4 rolls.

Otherwise I'm int 3, presence 3.
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 5:06 am

I believe Jardak wanted in, on account of him and Daunt claiming in as a pair.
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Jabber
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Re: Museum Heist Coordination

Post by Jabber » Mon Feb 10, 2020 5:13 am

My best are Streetwise, Skullduggery, Negotiation
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Djanik
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Re: Museum Heist Coordination

Post by Djanik » Mon Feb 10, 2020 5:20 am

Well, he joined the other thread, so he can't be here?
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 5:20 am

Ah, then that is so!

Sorry, all I'm aware of is the previous days thread. Beyond that, I'm yet clueless.
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Djanik
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Re: Museum Heist Coordination

Post by Djanik » Mon Feb 10, 2020 5:29 am

Don't worry, I'm also clueless!
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 5:34 am

I had an idea that I could steal some of the first two rolls, the average ones, as my Stats have less.. range than y'all, I've got three dice going into anything.

Figure I might take like, Skullduggery and Stealth, so I can get into the security room and give constant updates to help get people into position/avoid guards/etc.


Though, that's also playing on my optimal. Honestly, I feel like the first heist worked together with us loosely trying in toward the same direction and then just figuring it out as we went.
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Bowze Coppa
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Re: Museum Heist Coordination

Post by Bowze Coppa » Mon Feb 10, 2020 5:41 am

yeah stealth and skullduggery to plug me in the systems where I can hack the surveillance and watch patrols
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 5:56 am

Added, maybe stealthy cut out the Imperials extra security from the system nice and smooth-like.
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Djanik
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Re: Museum Heist Coordination

Post by Djanik » Mon Feb 10, 2020 6:41 am

Just tell me what I should roll - if I'm not doing stealth, I probably should stay on a skill I somewhat know.

I have agi 4, but almost no skills applicable from that trait. Apart form that, I have leadership, cool,mechanics...
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 7:03 am

Come up with a cool idea of how we can get closer to the loot and go with it!
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Daunt
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Re: Museum Heist Coordination

Post by Daunt » Mon Feb 10, 2020 10:06 am

Tell me when Discipline or Athletics or Resilience would fit. Discipline had better be Average, the other two can be Hard.
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 10:22 am

Could maybe use Discipline as a sneaking in bit... have yourself inside and use Discipline to remain calm and cool under pressure while you take guidance from the com room?
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Daunt
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Re: Museum Heist Coordination

Post by Daunt » Mon Feb 10, 2020 10:29 am

Ok, once the security protocols are down, Daunt will be the first to insert himself.
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 2:01 pm

Alright time for this Post: This will be consistently updated throughout the encounter, if you would like, please book-mark this post so you may consult it for what is still available to roll.

Success' Needed: 5/7
Rolls Made: 6/10

Roll 1: Skullduggery-

Day 6, EN | Sith Ginus: Skullduggery @ Average, Setback: Suspicion+Imperial, Player Destiny, Bypass Security: 3eP+2eD+1eS 2 successes, 1 advantage
ImageImageImageImageImageImage

Roll 2: Streetwise-

Spear Heist-Streetwise (Average)-Suspicion setback: 1eP+3eA+2eD+1eS 3 successes, 1 threat, 1 Triumph
ImageImageImageImageImageImageImage

Roll 3: Cool-

Cool/presence, average, upgraded by enemy with setback, upgraded by friend.: 2eP+1eA+1eB+1eC+1eD+1eS 2 successes, 1 advantage
ImageImageImageImageImageImageImage

Roll 4: Coercion-

En. Heist Coercion. Flip. 2 Advantages.: 2eP+1eA+1eC+1eD+1eS 2 successes, 1 advantage
ImageImageImageImageImageImage

Roll 5: Negotiation-

Heist-Hard Negotiation with 2 upgrades: 1eP+3eA+2eC+1eD 0 successes, 1 advantage
ImageImageImageImageImageImageImage

Roll 6: Stealth-

Day 6, EN | Sith Ginus: Stealth @ Daunting, Setback: Suspicion+Imperial, Player Destiny, Poule, Heist Upgrade, GM Destiny: 3eP+2eC+2eD+2eS 3 failures, 1 threat, 1 Triumph
ImageImageImageImageImageImageImageImageImage

BLACKLISTED SKILLS: Skullduggery : Streetwise : Cool : Coercion : Negotiation : Stealth
Last edited by Jenna Karath on Mon Feb 10, 2020 9:36 pm, edited 3 times in total.
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Jenna Karath
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Re: Museum Heist Coordination

Post by Jenna Karath » Mon Feb 10, 2020 2:05 pm

I have a question in my PF, once that is answered I can proceed with a roll to organically get everyone in side and help structure things more. If that would help?

Can then give Daunt the cue on Discipline so it makes sense, probably hiding somewhere real risky... like in an exhibit maybe as if her were part of it?

Could be fun?
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